Cannabis in Minecraft: A Critical Review
In the past year, I’ve become a huge fan of modded Minecraft. Such a dizzying array of add-ons are available for the deep and versatile game that it should come as no surprise that enterprising coders have found a way to bring cannabis to Minecraft too. The result: Herblore.
While Herblore is inventive, I must criticize it for missing the core essence of cannabis, which is the plant’s versatility. While the mod allows players to harvest either buds or hemp from the ‘toke plants’ it adds to the game, the uses of these products are remarkably limited: the buds can only be used to “get high,” and the ‘hemp’ can only be turned into hemp paper, which in turn is only useful for rolling joints.
This not only sends the wrong message; it’s just plain wrong. A more accurate mod — let’s call it ‘CannaCraft’ — would combine the genetic engine of bees with Herblore’s plant-based structure to allow players to breed specialty strains of cannabis according to two major types: industrial and medical.
Industrial strains could be bred for seed, fiber or hurd. Seeds can be baked into food or pressed to make industrial oils necessary for advanced technology. Fiber can be made into paper, clothes, rope, etc. Hurd can be made into advanced composite materials. Indeed, these are just the beginning of the possibilities.
Medical strains can be bred to make medicines which heal the player’s hearts, but come with side effects which sap the hunger bar (to be fair, Herblore incorporates the munchies, too). With some breeding effort, players can develop high-CBD strains which reduce these side effects while preserving the healing benefits of medicine.
In an adjunct to Thaumcraft, players could even breed medical strains which provide a little extra ‘inspiration’ for extra research points, but players run the risk of ‘forgetting’ points in other research areas.
The possibilities are rich for a deep mod which educates players rather than perpetuating archaic stereotypes which celebrate intoxication over the plant’s many uses. Minecraft would be the perfect platform with which to educate the public about an accurate picture of this remarkable plant.
(PS: While I myself have no coding skills, I hereby offer my services as a consultant for any coders interested in taking on this project.)
Outdated Content: This information is outdated and does not apply to the current version of IC².
Crops are the result of planting an item in the crop block. The Crop is shown ingame as four wooden stilts that can only be placed on tilled dirt. You can plant Wheat, Watermelon, Pumpkin, Reeds, Yellow Flowers, and Roses in the crop block. Plants in a crop block cannot be grown instantly with bonemeal and will instead just speed up the process. Fertilizer can be used for a better effect of this. Seeds are also proven to be the same affect as bonemeal in wheat crops
Once a plant is fully grown it can be right-clicked to be harvested without destroying the plant. Left clicking the plant will break it and if fully grown, has a chance to drop a Seed Bag. If there is no plant in the crop block, weeds will grow, which will spread to adjacent plants and kill them. If an empty crop block is right-clicked while holding another crop block, it will turn into a crossbreeder, which cannot be planted in.
If there are at least two plants adjacent to the crossbreeder, it will combine their traits to make a hybrid plant.
If weeds are a problem you do not wish to deal with, then you can spray your crop blocks with Weed-EX to prevent them appearing. Be careful, however, putting too much Weed-EX can make your crops less efficent than they were
For some assistance while you’re off mining, the Crop-Matron can be used to watch over your crops as they grow.
For more indepth info about the agriculture system, there is a section dedicated to it in the IC2 forums: Agriculture Engineering
Recipe [ edit ]
HAYO [ edit ]
Welcome to Apertura Agricultures.
Starting today, you will start a new life in our dedicated Crop Enrichment Center, spending all your free, reserved and eventually paid time on discovering, breeding and analyzing new plants and their uses for this concern. If you succeed or at least do your job with best effort, you will be granted a life among the noble upperclass. If you fail. there are still some free jobs in the “Bio-Organic Fertilizer Developement”-Section.
Starting with the basics, you’ll need to craft/buy/aqquire/steal a set of what will be referred to as “Crop(sticks)”. This term is not to be confused with the crop used in disciplinary measures against unwilling employees. Create these cropsticks by arranging a few common sticks in this shape:
Always remember; our guide artists are considered mentally-unstable and may take critique of their work as a personal offense, to which they may react with the excessive usage of explosives or firearms. Please don’t be afraid by this and still state anything about the graphics and recipe displays of this guide. Your statement will, of course with your name, a picture and your physical address, be transmitted to the given mentally-unstably artist.
After succeeding in this incredible difficult task and proving your IQ does not equal 0, you may continue by preparing the basic soil for your cropxperiments. Please be advised, the term cropxperiments is copyrighted by Apertura Agricultures and may only be used within the PR department. Any un-permitted use of this term will be reported to mentally-unstable artists. Cropsticks can only be planted on pre-tilled soil. All cropsticks handed to you by the control staff are complex machines with sensors refusing to be placed anywhere but in tilled soil. Placing these cropsticks should prove easy for you, if it doesnt, remember to press them down with your RIGHT hand until it does ‘click’.
Congratulations on your first successfull cropstick-installation. As a sign of gratification you will receive a cookie at the end of your work shift. Please remember your work shift being a 24/7 employment for the next 45 years.