Ranarr weed per seed

Farming – Crops

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With so many different crops to grow, it can be hard to decide which to actually plant, and therefore you’ll spend ages trying out every single Seed, and find yourself a while later with less experience than you should have been able to get. Each crop has its own pros and cons, with some being more major than others. To help you decide, this section of the guide will explain all about the different crops, and each crop will be explained in the same format:

Table of Contents

Notes

Each of the following sections will be formatted in the following way:

Crop: The name of the crop will go here, and by clicking on the name, you can see a picture of what it looks like.
Level: The level you need to grow the crop will go here.
Seeds: Look here to find a picture of the Seeds when there are 1, 2, 3, 4, 5, or more of them.
Payment: You can pay a Farmer to look after most of your crops, so that they won’t die. The required payment will go here along with a picture of it.
Yield: Once you’ve grown the crop, you will be able to pick something such as Coconuts from a Palm Tree, and that yield will be stated here.
Growth Time: Different Crops take different amounts of time to grow, so the time it takes to grow (without disease or other problems) will go here.
Experience: As with Growth Time, the experience you get varies from crop to crop, so that will go here.
Pros: All Crops have something good about them to put here!
Cons: All Crops have something bad about them to put here!

Allotments

The Allotment Crops are the Crops that you are likely to have to grow early on in your Farming career, and certain ones such as Herbs may be grown all the way to level 99 and beyond!

Fruit and Veg

Crop: Potato
Level: 1
Seeds:
Type: Allotment – Vegetable
Payment: 2 Buckets of Compost
Yield: Potatoes
Growth Time: 30-35 minutes
Experience: 8 (planting); 9 (per Potato harvested)
Pros: The Seeds are cheap, making it a fairly inexpensive way to level. They can also be grown right from level 1.
Cons: Since they require such as low level to use, the experience isn’t wonderful, and the Potatoes are just about unsellable, so you’ll be unable to get back the cost of the Seeds.

Crop: Onion
Level: 5
Seeds:
Type: Allotment – Vegetables
Payment: 1 Sack of Potatoes (10)
Yield: Onions
Growth Time: 30-35 minutes
Experience: 9.5 (planting); 10.5 (per Onion harvested)
Pros: The Seeds are cheap, making it a fairly inexpensive way to level. They can also be grown at a fairly low level.
Cons: Since they require such as low level to use, the experience isn’t wonderful, and the Onions are just about unsellable, so you’ll be unable to get back the cost of the Seeds.

Crop: Cabbage
Level: 7
Seeds:
Type: Allotment – Vegetables
Payment: 1 Sack of Onions (10)
Yield: Cabbages
Growth Time: 30-35 minutes
Experience: 10 (planting); 11.5 (per Cabbage harvested)
Pros: The Seeds are fairly cheap.
Cons: Since they require such as low level to use, the experience isn’t wonderful, and the Cabbages are just about unsellable, so you’ll be unable to get back the cost of the Seeds, although there are a number of people around who take pride in collecting large numbers of Cabbages!

Crop: Tomato
Level: 12
Seeds:
Type: Allotment – Vegetables (Fruit)
Payment: 2 Sacks of Cabbages (10)
Yield: Tomatoes
Growth Time: 35-40 minutes
Experience: 12.5 (planting); 14 (per Tomato harvested)
Pros: If you are going to plant them in the Falador Allotment, there is a Cabbage field just next to it to get the Farmer Payment easily.
Cons: Since they require such as low level to use, the experience isn’t wonderful, and the Tomatoes are just about unsellable, so you’ll be unable to get back the cost of the Seeds. Tomato Seeds are also significantly more expensive than Potato, Onion and Cabbage Seeds.

Crop: Sweetcorn
Level: 20
Seeds:
Type: Allotment – Vegetables
Payment: 10 Jute Fibres
Yield: Raw Sweetcorn
Growth Time: 50-55 minutes
Experience: 17 (planting); 19 (per Sweetcorn harvested)
Pros: Unlike the lower level Vegetables, there is a small market for Sweetcorn, so you may actually be able to sell them!
Cons: The Seeds are once again, on the rise in price, and Sweetcorn can fill up your inventory quickly when harvesting.

Crop: Strawberry
Level: 31
Seeds:
Type: Allotment – Vegetables (Fruit)
Payment: 1 Basket of Apples (5)
Yield: Strawberries
Growth Time: 50-55 minutes
Experience: 26 (planting); 29 (per Strawberry harvested)
Pros: If you have completed Recipe for Disaster, Cooking Apples are very easy to obtain as payment by buying them from the Culinaromancers’ Chest. Baskets of Strawberries will also heal a large amount of health, so there is a reasonable demand for them.
Cons: The Seeds are relatively expensive in the first place.

Crop: Watermelon
Level: 47
Seeds:
Type: Allotment – Vegetables (Fruit)
Payment: 10 Curry Leaves
Yield: Watermelons
Growth Time: 75-80 minutes
Experience: 48.5 (planting); 54.5 (per Watermelon harvested)
Pros: The experience is considerably better than any of the other Fruit and Veg that can be planted in an Allotment. Can be used to make Supercompost.
Cons: The Seeds themselves will cost you several thousand gp each, and, as with all other Fruit and Veg Allotment Crops, you need 3 Seeds to plant them, so losses will once again appear.

Flowers

Crop: Marigold
Level: 2
Seeds:
Type: Allotment – Flower
Payment: Cannot be protected by a Farmer
Yield: Marigolds
Growth Time: 17.5 minutes
Experience: 8.5 (planting); 47 (harvesting)
Pros: Will protect Onions, Potatoes and Tomatoes from disease. Used as a secondary item for creating a Bull Ant Pouch.
Cons: They are the lowest level Flower, so provide least experience.

Crop: Rosemary
Level: 11
Seeds:
Type: Allotment – Flower
Payment: Cannot be protected by a Farmer
Yield: Rosemary
Growth Time: 17.5 minutes
Experience: 12 (planting); 66.5 (harvesting)
Pros: Protects Cabbage from disease.
Cons: Once you pick them, they are good for little other than dropping on the floor.

Crop: Nasturtium
Level: 24
Seeds:
Type: Allotment – Flower
Payment: Cannot be protected by a Farmer
Yield: Nasturtiums
Growth Time: 17.5 minutes
Experience: 19.5 (planting); 111 (harvesting)
Pros: Protects Watermelons from disease
Cons: Once you pick them, they are good for little other than dropping on the floor.

Crop: Woad
Level: 25
Seeds:
Type: Allotment – Flower
Payment: Cannot be protected by a Farmer
Yield: 3 Woad Leaves
Growth Time: 17.5 minutes
Experience: 20.5 (planting); 115.5 (harvesting)
Pros: Give slightly more experience than Nasturtiums and are used in certain Quests.
Cons: About as useful as a Shrimp to a Kalphite Queen hunter.

Crop: Limpwurt Root
Level: 26
Seeds:
Type: Allotment – Flower
Payment: Cannot be protected by a Farmer
Yield: 3 Limpwurt Roots
Growth Time: 17.5 minutes
Experience: 21.5 (planting); 120 (harvesting)
Pros: The Seeds cost considerably less than the 3 Limpwurt Roots that cane be picked once it is fully grown, so a profit can be made. It is also a good way to get Limpwurt Roots for Herblore.
Cons: Limpwurt Roots don’t stack, so your inventory can fill up with them fairly quickly.

Crop: White Lily
Level: 52
Seeds:
Type: Allotment – Flower
Payment: Cannot be protected by a Farmer
Yield: Ashes
Growth Time: 100 minutes
Experience: 50 (planting); 250 (harvesting)
Pros: Protects crops in the allotment from disease.
Cons: You need to have completed all Falador Tasks to obtain them and then only get one seed for every Mole Skin you give to Wyson.

Herbs

Crop: Guam Leaf
Level: 9
Seeds:
Type: Allotment – Herb
Payment: Cannot be protected by a Farmer
Yield: Grimy Guam
Growth Time: 70 minutes
Experience: 11 (planting); 12.5 (per Herb harvested)
Pros: Is a great source of Herbs for Herblore.
Cons: Herbs don’t stack, so if you are visiting multiple Patches, you’ll need to Bank between to free some inventory space.

Crop: Marrentill
Level: 14
Seeds:
Type: Allotment – Herb
Payment: Cannot be protected by a Farmer
Yield: Grimy Marrentill
Growth Time: 70 minutes
Experience: 13.5 (planting); 15 (per Herb harvested)
Pros: Is a great source of Herbs for Herblore.
Cons: Herbs don’t stack, so if you are visiting multiple Patches, you’ll need to Bank between to free some inventory space.

Crop: Tarromin
Level: 19
Seeds:
Type: Allotment – Herb
Payment: Cannot be protected by a Farmer
Yield: Grimy Tarromin
Growth Time: 70 minutes
Experience: 16 (planting); 18 (per Herb harvested)
Pros: Is a great source of Herbs for Herblore.
Cons: Herbs don’t stack, so if you are visiting multiple Patches, you’ll need to Bank between to free some inventory space.

Crop: Harralander
Level: 26
Seeds:
Type: Allotment – Herb
Payment: Cannot be protected by a Farmer
Yield: Grimy Harralander
Growth Time: 70 minutes
Experience: 21.5 (planting); 24 (per Herb harvested)
Pros: Is a great source of Herbs for Herblore.
Cons: Herbs don’t stack, so if you are visiting multiple Patches, you’ll need to Bank between to free some inventory space.

Crop: Goutweed
Level: 29
Seeds:
Type: Allotment – Herb
Payment: Cannot be protected by a Farmer
Yield: Goutweed
Growth Time: 70 minutes
Experience: 105 (planting); 45 (per Herb harvested)
Pros: Is a great source of Herbs for Herblore.
Cons: Herbs don’t stack, so if you are visiting multiple Patches, you’ll need to Bank between to free some inventory space.

Crop: Ranarr Weed
Level: 32
Seeds:
Type: Allotment – Herb
Payment: Cannot be protected by a Farmer
Yield: Grimy Ranarr
Growth Time: 70 minutes
Experience: 27 (planting); 30.5 (per Herb harvested)
Pros: Is a great source of Herbs for Herblore. Due to the high cost of the Herb, and fairly low cost of the Seed, you can make quite a bit of money by growing lots of these.
Cons: Herbs don’t stack, so if you are visiting multiple Patches, you’ll need to Bank between to free some inventory space.

Crop: Spirit Weed
Level: 36
Seeds:
Type: Allotment – Herb
Payment: Cannot be protected by a Farmer
Yield: Grimy Spirit Weed
Growth Time: 70 minutes
Experience: 32 (planting); 36 (per Herb harvested)
Pros: This herb is needed to make a Summoning Potion.
Cons: Herbs don’t stack, so if you are visiting multiple Patches, you’ll need to Bank between to free some inventory space. The seeds are a very uncommon monster drop.

Crop: Toadflax
Level: 38
Seeds:
Type: Allotment – Herb
Payment: Cannot be protected by a Farmer
Yield: Grimy Toadflax
Growth Time: 70 minutes
Experience: 34 (planting); 38.5 (per Herb harvested)
Pros: Is a great source of Herbs for Herblore. Due to the fairly high cost of the Herb, and very low cost of the Seed, you can make quite a bit of money by growing lots of these.
Cons: Herbs don’t stack, so if you are visiting multiple Patches, you’ll need to Bank between to free some inventory space.

Crop: Irit Leaf
Level: 44
Seeds:
Type: Allotment – Herb
Payment: Cannot be protected by a Farmer
Yield: Grimy Irit
Growth Time: 70 minutes
Experience: 43 (planting); 48.5 (per Herb harvested)
Pros: Is a great source of Herbs for Herblore. Due to the fairly high cost of the Herb, and low cost of the Seed, you can make quite a bit of money by growing lots of these.
Cons: Herbs don’t stack, so if you are visiting multiple Patches, you’ll need to Bank between to free some inventory space.

Crop: Avantoe
Level: 50
Seeds:
Type: Allotment – Herb
Payment: Cannot be protected by a Farmer
Yield: Grimy Avantoe
Growth Time: 70 minutes
Experience: 54.5 (planting); 61.5 (per Herb harvested)
Pros: Is a great source of Herbs for Herblore. Due to the fairly high cost of the Herb, and low cost of the Seed, you can make quite a bit of money by growing lots of these.
Cons: Herbs don’t stack, so if you are visiting multiple Patches, you’ll need to Bank between to free some inventory space.

Crop: Kwuarm
Level: 56
Seeds:
Type: Allotment – Herb
Payment: Cannot be protected by a Farmer
Yield: Grimy Kwuarm
Growth Time: 70 minutes
Experience: 69 (planting); 78 (per Herb harvested)
Pros: Is a great source of Herbs for Herblore. Due to the high cost of the Herb, and fairly low cost of the Seed, you can make quite a bit of money by growing lots of these.
Cons: Herbs don’t stack, so if you are visiting multiple Patches, you’ll need to Bank between to free some inventory space.

Crop: Snapdragon
Level: 62
Seeds:
Type: Allotment – Herb
Payment: Cannot be protected by a Farmer
Yield: Grimy Snapdragon
Growth Time: 70 minutes
Experience: 87.5 (planting); 98.5 (per Herb harvested)
Pros: Is a great source of Herbs for Herblore. Due to the high cost of the Herb, and fairly low cost of the Seed, you can make quite a bit of money by growing lots of these. The experience is also reasonably good.
Cons: Herbs don’t stack, so if you are visiting multiple Patches, you’ll need to Bank between to free some inventory space.

Crop: Cadantine
Level: 67
Seeds:
Type: Allotment – Herb
Payment: Cannot be protected by a Farmer
Yield: Grimy Cadantine
Growth Time: 70 minutes
Experience: 106.5 (planting); 120 (per Herb harvested)
Pros: Is a great source of Herbs for Herblore. Due to the fairly high cost of the Herb, and low cost of the Seed, you can make quite a bit of money by growing lots of these. The experience is also reasonably good.
Cons: Herbs don’t stack, so if you are visiting multiple Patches, you’ll need to Bank between to free some inventory space.

Crop: Lantadyme
Level: 73
Seeds:
Type: Allotment – Herb
Payment: Cannot be protected by a Farmer
Yield: Grimy Lantadyme
Growth Time: 70 minutes
Experience: 134.5 (planting); 151.5 (per Herb harvested)
Pros: Is a great source of Herbs for Herblore. Due to the fairly high cost of the Herb, and low cost of the Seed, you can make quite a bit of money by growing lots of these. The experience is also reasonably good.
Cons: Herbs don’t stack, so if you are visiting multiple Patches, you’ll need to Bank between to free some inventory space.

Crop: Dwarf Weed
Level: 79
Seeds:
Type: Allotment – Herb
Payment: Cannot be protected by a Farmer
Yield: Grimy Dwarf Weed
Growth Time: 70 minutes
Experience: 170.5 (planting); 192 (per Herb harvested)
Pros: Is a great source of Herbs for Herblore. Due to the fairly high cost of the Herb, and low cost of the Seed, you can make quite a bit of money by growing lots of these. The experience is also reasonably good.
Cons: Herbs don’t stack, so if you are visiting multiple Patches, you’ll need to Bank between to free some inventory space.

Crop: Torstol
Level: 85
Seeds:
Type: Allotment – Herb
Payment: Cannot be protected by a Farmer
Yield: Grimy Torstol
Growth Time: 70 minutes
Experience: 199.5 (planting); 224.5 (per Herb harvested)
Pros: Is a great source of Herbs for Herblore. Due to the fairly high cost of the Herb, and low cost of the Seed, you can make quite a bit of money by growing lots of these. The experience is also reasonably good. It is the highest level crop that it is possible to grow with the Farming Skill.
Cons: Herbs don’t stack, so if you are visiting multiple Patches, you’ll need to Bank between to free some inventory space.

Hops are the things that are required to Brew different alcoholic beverages, and can be grown from level 3 Farming.

Crop: Barley
Level: 3
Seeds:
Type: Hops
Payment: 3 Buckets of Compost
Yield: Barley
Growth Time: 35 minutes
Experience: 8.5 (planting); 9.5 (per Hop harvested)
Pros: Is another crop to speed up Farming slightly at lower levels.
Cons: Hops don’t stack, so if you are visiting multiple Patches, you’ll need to Bank between to free some inventory space.

Crop: Hammerstone Hops
Level: 4
Seeds:
Type: Hops
Payment: 1 Bunch of Marigolds
Yield: Hammerstone Hops
Growth Time: 35 minutes
Experience: 9 (planting); 10 (per Hop harvested)
Pros: Is another crop to speed up Farming slightly at lower levels. Used to Brew Dwarven Stout.
Cons: Hops don’t stack, so if you are visiting multiple Patches, you’ll need to Bank between to free some inventory space.

Crop: Asgarnian Hops
Level: 8
Seeds:
Type: Hops
Payment: 1 Sack of Onions (10)
Yield: Asgarnian Hops
Growth Time: 45 minutes
Experience: 10.5 (planting); 12 (per Hop harvested)
Pros: Is another crop to speed up Farming slightly at lower levels. Used to Brew Asgarnian Ale.
Cons: Hops don’t stack, so if you are visiting multiple Patches, you’ll need to Bank between to free some inventory space.

Crop: Jute
Level: 13
Seeds:
Type: Hops
Payment: 6 Barley Malts
Yield: Jute Fibres
Growth Time: 45 minutes
Experience: 13 (planting); 14.5 (per Hop harvested)
Pros: Is another crop to speed up Farming slightly at lower levels.
Cons: Hops don’t stack, so if you are visiting multiple Patches, you’ll need to Bank between to free some inventory space.

Crop: Yannilian Hops
Level: 16
Seeds:
Type: Hops
Payment: 1 Basket of Tomatoes (5)
Yield: Yannilian Hops
Growth Time: 55 minutes
Experience: 14.5 (planting); 16 (per Hop harvested)
Pros: Used to Brew Wizard’s Mind Bombs. If you have completed Recipe for Disaster, Tomatoes are very easy to obtain as payment by buying them from the Culinaromancers’ Chest.
Cons: Hops don’t stack, so if you are visiting multiple Patches, you’ll need to Bank between to free some inventory space.

Crop: Krandorian Hops
Level: 21
Seeds:
Type: Hops
Payment: 3 Sacks of Cabbage (10)
Yield: Krandorian Hops
Growth Time: 65 minutes
Experience: 17.5 (planting); 19.5 (per Hop harvested)
Pros: Used to Brew Dragon’s Bitter.
Cons: Hops don’t stack, so if you are visiting multiple Patches, you’ll need to Bank between to free some inventory space.

Crop: Wildblood Hops
Level: 28
Seeds:
Type: Hops
Payment: 1 Bunch of Nasturtiums
Yield: Wildblood Hops
Growth Time: 75 minutes
Experience: 23 (planting); 26 (per Hop harvested)
Pros: Used to Brew Slayer’s Respite.
Cons: Hops don’t stack, so if you are visiting multiple Patches, you’ll need to Bank between to free some inventory space.

Bushes

Bushes are the sorts of things that are used to grow Berries on, varying from the rather useless Cadavaberries to the highly coveted Whiteberries.

Crop: Redberry Bush
Level: 10
Seeds:
Type: Bush
Payment: 4 Sacks of Cabbages (10)
Yield: Redberries
Growth Time: 90 minutes
Experience: 11.5 (planting); 64 (check health); 4.5 (per Berry harvested)
Pros: After checking its Health, and picking the Berries, you can leave it for a while and let more Berries grow without needing to plant a new Bush.
Cons: You only get a very small number of Berries off each Bush at a time.

Crop: Cadavaberry Bush
Level: 22
Seeds:
Type: Bush
Payment: 3 Baskets of Tomatoes (5)
Yield: Cadava Berries
Growth Time: 110 minutes
Experience: 18 (planting); 102.5 (check health); 7 (per Berry harvested)
Pros: After checking its Health, and picking the Berries, you can leave it for a while and let more Berries grow without needing to plant a new Bush. If you have completed Recipe for Disaster, Tomatoes are very easy to obtain as payment by buying them from the Culinaromancers’ Chest.
Cons: You only get a very small number of Berries off each Bush at a time.

Crop: Dwellberry Bush
Level: 36
Seeds:
Type: Bush
Payment: 3 Baskets of Strawberries (5)
Yield: Dwellberries
Growth Time: 130 minutes
Experience: 37.5 (planting); 177.5 (check health); 12 (per Berry harvested)
Pros: After checking its Health, and picking the Berries, you can leave it for a while and let more Berries grow without needing to plant a new Bush.
Cons: You only get a very small number of Berries off each Bush at a time. Baskets of Strawberries can be a pain to obtain.

Crop: Jangerberry Bush
Level: 48
Seeds:
Type: Bush
Payment: 6 Watermelons
Yield: Jangerberries
Growth Time: 150 minutes
Experience: 50.5 (planting); 284.5 (check health); 19 (per Berry harvested)
Pros: After checking its Health, and picking the Berries, you can leave it for a while and let more Berries grow without needing to plant a new Bush. Can be used to make Supercompost.
Cons: You only get a very small number of Berries off each Bush at a time.

Crop: Whiteberry Bush
Level: 59
Seeds:
Type: Bush
Payment: 8 Mushrooms
Yield: White Berries
Growth Time: 150 minutes
Experience: 78 (planting); 437.5 (check health); 29 (per Berry harvested)
Pros: After checking its Health, and picking the Berries, you can leave it for a while and let more Berries grow without needing to plant a new Bush. The only other ‘easy’ way to get Whiteberries is by taking them from one of the spawn points.
Cons: You only get a very small number of Berries off each Bush at a time.

Crop: Poison Ivy Bush
Level: 70
Seeds:
Type: Bush
Payment: Cannot be protected by a Farmer since it never gets diseased
Yield: Poison Ivy Berries
Growth Time: 150 minutes
Experience: 120 (planting); 674 (check health); 45 (per Berry harvested)
Pros: After checking its Health, and picking the Berries, you can leave it for a while and let more Berries grow without needing to plant a new Bush. It is the best sort of Bush that can be planted. Can be used to make Supercompost. They can never get diseased.
Cons: You only get a very small number of Berries off each Bush at a time.

Wood Trees

Allotments, Bushes and Hops are fine up to a point, but in reality are actually fairly slow experience. If you want to get experience of any reasonable speed, you’ll need to plant Trees, whether they be Wood or Fruit Trees. Plant Seeds one day, pay the Farmer to watch them, come back the next day and find 50,000 experience or more waiting for you. Luxury!

Crop: Oak Tree (Acorn)
Level: 15
Seeds:
Type: Wood Tree
Payment: 1 Basket of Tomatoes (5)
Yield: Oak Logs ; Oak Roots
Growth Time: 140 minutes
Experience: 14 (planting); 467.3 (check health)
Pros: Trees offer huge amounts of experience for very little effort – plant, pay Farmer to watch, come back later and find masses of experience waiting for you. You can cut them down to get Logs which can then give you either Firemaking or Fletching experience on top of the Woodcutting experience for cutting them down. If you have completed Recipe for Disaster, Tomatoes are very easy to obtain as payment by buying them from the Culinaromancers’ Chest.
Cons: Trees can cost a huge amount of money if you want to get a high level. You need to plant them in a Plant Pot first to let them become a Sapling, which takes a few minutes.

Crop: Willow Tree
Level: 30
Seeds:
Type: Wood Tree
Payment: 1 Basket of Apples (5)
Yield: Willow Logs ; Willow Roots
Growth Time: 220 minutes
Experience: 25 (planting); 1456.3 (check health)
Pros: Trees offer huge amounts of experience for very little effort – plant, pay Farmer to watch, come back later and find masses of experience waiting for you. You can cut them down to get Logs which can then give you either Firemaking or Fletching experience on top of the Woodcutting experience for cutting them down. If you have completed Recipe for Disaster, Cooking Apples are very easy to obtain as payment by buying them from the Culinaromancers’ Chest.
Cons: Trees can cost a huge amount of money if you want to get a high level. You need to plant them in a Plant Pot first to let them become a Sapling, which takes a few minutes.

Crop: Maple Tree
Level: 45
Seeds:
Type: Wood Tree
Payment: 1 Basket of Oranges (5)
Yield: Maple Logs ; Maple Roots
Growth Time: 300 minutes
Experience: 45 (planting); 3403.5 (check health)
Pros: Trees offer huge amounts of experience for very little effort – plant, pay Farmer to watch, come back later and find masses of experience waiting for you. You can cut them down to get Logs which can then give you either Firemaking or Fletching experience on top of the Woodcutting experience for cutting them down.
Cons: Trees can cost a huge amount of money if you want to get a high level. You need to plant them in a Plant Pot first to let them become a Sapling, which takes a few minutes.

Crop: Yew Tree
Level: 60
Seeds:
Type: Wood Tree
Payment: 10 Cactus Spines
Yield: Yew Logs ; Yew Roots
Growth Time: 380 minutes
Experience: 81 (planting); 7069.9 (check health)
Pros: Trees offer huge amounts of experience for very little effort – plant, pay Farmer to watch, come back later and find masses of experience waiting for you. You can cut them down to get Logs which can then give you either Firemaking or Fletching experience on top of the Woodcutting experience for cutting them down.
Cons: Trees can cost a huge amount of money if you want to get a high level. You need to plant them in a Plant Pot first to let them become a Sapling, which takes a few minutes.

Crop: Magic Tree
Level: 75
Seeds:
Type: Wood Tree
Payment: 25 Coconuts
Yield: Magic Logs ; Magic Roots
Growth Time: 460 minutes
Experience: 145.5 (planting); 13,768.3 (check health)
Pros: Trees offer huge amounts of experience for very little effort – plant, pay Farmer to watch, come back later and find masses of experience waiting for you. You can cut them down to get Logs which can then give you either Firemaking or Fletching experience on top of the Woodcutting experience for cutting them down. Magic Roots can be used to make a Nature Amulet. The Magic Tree is the highest level Wood Tree that can be grown.
Cons: Trees can cost a huge amount of money if you want to get a high level. You need to plant them in a Plant Pot first to let them become a Sapling, which takes a few minutes.

Fruit Trees

Like Wood Trees, Fruit Trees will give you massive amounts of experience, and should be used if you wish to go far with Farming.

Crop: Apple Tree
Level: 27
Seeds:
Type: Fruit Tree
Payment: 9 Raw Sweetcorn
Yield: Cooking Apples
Growth Time: 14 hours 40 minutes
Experience: 22 (planting); 1199.5 (check health); 8.6 (per Fruit harvested)
Pros: Trees offer huge amounts of experience for very little effort – plant, pay Farmer to watch, come back later and find masses of experience waiting for you. After checking its Health, and picking the Fruit, you can leave it for a while and let more Fruit grow without needing to plant a new Tree. The seeds can be bought very cheaply from the Grand Exchange.
Cons: You need to plant them in a Plant Pot first to let them become a Sapling, which takes a few minutes. It will only grow 6 Fruit at a time. Sweetcorn can be a pain to get hold of.

Crop: Banana Tree
Level: 33
Seeds:
Type: Fruit Tree
Payment: 4 Baskets of Apples (5)
Yield: Bananas
Growth Time: 14 hours 40 minutes
Experience: 28 (planting); 1750.5 (check health); 10.5 (per Fruit harvested)
Pros: Trees offer huge amounts of experience for very little effort – plant, pay Farmer to watch, come back later and find masses of experience waiting for you. After checking its Health, and picking the Fruit, you can leave it for a while and let more Fruit grow without needing to plant a new Tree. If you have completed Recipe for Disaster, Cooking Apples are very easy to obtain as payment by buying them from the Culinaromancers’ Chest. The seeds can be bought very cheaply from the Grand Exchange.
Cons: You need to plant them in a Plant Pot first to let them become a Sapling, which takes a few minutes. It will only grow 6 Fruit at a time.

Crop: Orange Tree
Level: 39
Seeds:
Type: Fruit Tree
Payment: 3 Baskets of Strawberries (5)
Yield: Oranges
Growth Time: 14 hours 40 minutes
Experience: 35.5 (planting); 2470.2 (check health); 13.5 (per Fruit harvested)
Pros: Trees offer huge amounts of experience for very little effort – plant, pay Farmer to watch, come back later and find masses of experience waiting for you. After checking its Health, and picking the Fruit, you can leave it for a while and let more Fruit grow without needing to plant a new Tree. The seeds can be bought very cheaply from the Grand Exchange.
Cons: You need to plant them in a Plant Pot first to let them become a Sapling, which takes a few minutes. It will only grow 6 Fruit at a time. Baskets of Strawberries can be a pain to obtain.

Crop: Curry Tree
Level: 42
Seeds:
Type: Fruit Tree
Payment: 5 Baskets of Bananas (5)
Yield: Curry Leaves
Growth Time: 14 hours 40 minutes
Experience: 40 (planting); 2906.9 (check health); 15 (per Fruit harvested)
Pros: Trees offer huge amounts of experience for very little effort – plant, pay Farmer to watch, come back later and find masses of experience waiting for you. After checking its Health, and picking the Fruit, you can leave it for a while and let more Fruit grow without needing to plant a new Tree. Baskets of Bananas can be obtained fairly easily from the Food Shop on Ape Atoll or by picking Bananas from Trees on Musa Point.
Cons: Trees can cost a huge amount of money if you want to get a high level. You need to plant them in a Plant Pot first to let them become a Sapling, which takes a few minutes. It will only grow 6 Fruit at a time.

Crop: Pineapple Plant
Level: 51
Seeds:
Type: Fruit Tree
Payment: 10 Watermelons
Yield: Pineapples
Growth Time: 14 hours 40 minutes
Experience: 57 (planting); 4605.7 (check health); 21.5 (per Fruit harvested)
Pros: Trees offer huge amounts of experience for very little effort – plant, pay Farmer to watch, come back later and find masses of experience waiting for you. After checking its Health, and picking the Fruit, you can leave it for a while and let more Fruit grow without needing to plant a new Tree. Can be used to make Supercompost.
Cons: Trees can cost a huge amount of money if you want to get a high level. You need to plant them in a Plant Pot first to let them become a Sapling, which takes a few minutes. It will only grow 6 Fruit at a time. Watermelons can be a pain to obtain unless bought on the Grand Exchange.

Crop: Papaya Tree
Level: 57
Seeds:
Type: Fruit Tree
Payment: 10 Pineapples
Yield: Papaya Fruits
Growth Time: 14 hours 40 minutes
Experience: 72 (planting); 6146.4 (check health); 27 (per Fruit harvested)
Pros: Trees offer huge amounts of experience for very little effort – plant, pay Farmer to watch, come back later and find masses of experience waiting for you. After checking its Health, and picking the Fruit, you can leave it for a while and let more Fruit grow without needing to plant a new Tree. Pineapples can easily be picked in the area around the Brimhaven POH Portal as well as being bought and banked in the Grand Tree. Used in Hunting to catch Pawya.
Cons: Trees can cost a huge amount of money if you want to get a high level. You need to plant them in a Plant Pot first to let them become a Sapling, which takes a few minutes. It will only grow 6 Fruit at a time.

Crop: Palm Tree
Level: 68
Seeds:
Type: Fruit Tree
Payment: 15 Papaya Fruits
Yield: Coconuts
Growth Time: 14 hours 40 minutes
Experience: 110.5 (planting); 10,150.1 (check health); 41.5 (per Fruit harvested)
Pros: Trees offer huge amounts of experience for very little effort – plant, pay Farmer to watch, come back later and find masses of experience waiting for you. After checking its Health, and picking the Fruit, you can leave it for a while and let more Fruit grow without needing to plant a new Tree. This is the highest level Fruit Tree there is to grow.
Cons: Trees can cost a huge amount of money if you want to get a high level. You need to plant them in a Plant Pot first to let them become a Sapling, which takes a few minutes. It will only grow 6 Fruit at a time.

Special

As well as the normal crops, there are others that don’t fit into the wider categories and are classed as ‘Special’ instead.

Crop: Evil Turnip
Level: 42
Seeds:
Type: Special – Evil Turnip
Payment: Cannot be protected by a Farmer
Yield: Evil Turnips
Growth Time: 4 minutes
Experience: 41 (planting); 46 (harvesting)
Pros: No compost is required. They grow very quickly, so you can get several by heading to the patch with multiple seeds and alching while they grow to stop yourself having to do nothing. They can be used for Summoning or eaten in 3 bites, healing 60 Life Points per bite.
Cons: You only get one Evil Turnip per seed.

Crop: Bittercap Mushrooms
Level: 53
Seeds:
Type: Special – Mushroom
Payment: Cannot be protected by a Farmer
Yield: Mushrooms
Growth Time: 220 minutes
Experience: 61.5 (planting); 57.7 (per Item picked)
Pros: There is a Fairy Ring next o the Patch for fairly easy access.
Cons: The Mushrooms have little use other than as payment for Whiteberry Bushes.

Crop: Jade Vine
Level: 53
Seeds:
Type: Special – Jade Vine
Payment: 10 Wildblood Hops
Yield: None
Growth Time: 15 hours
Experience: 1500 (check health); 30 (pruning branches); 2500 (Slayer experience upon killing)
Pros: Doesn’t cost anything since you can get new Seeds from Horacio or by killing the overgrown Vine. It also gives 2500 Slayer experience upon killing the Vine. If you don’t want to kill it, you can get Horacio to dig it up for you.
Cons: You must have completed the Back to My Roots Quest to be able to plant it. When trying to kill the Vine, it is like in the Quest – level 167.

Crop: Cactus
Level: 55
Seeds:
Type: Special – Cactus
Payment: Cannot be protected by a Farmer
Yield: Cactus Spines
Growth Time: 520 minutes
Experience: 66.5 (planting); 374 (check health); 25 (per Item picked)
Pros: Are used as payment for Yew Trees. Once you have a fully grown Cactus, you can keep on picking the Spines, and the will regrow until you dig up the plant.
Cons: Only 3 Spines will grow at once.

Crop: Belladonna
Level: 63
Seeds:
Type: Special – Belladonna
Payment: Cannot be protected by a Farmer
Yield: Nightshade
Growth Time: 270 minutes
Experience: 91 (planting); 512 (per Item picked)
Pros: Can be used to make Super Weapon Poison.
Cons: Takes a long time to grow, and only has a Yield of 1 Nightshade. If you aren’t wearing gloves when you pick it, you will get poisoned with a Poison that hits two damage.

Crop: Calquat Tree
Level: 72
Seeds:
Type: Special – Calquat
Payment: 8 Poison Ivy Berries
Yield: Calquat Fruit
Growth Time: 20 hours
Experience: 129.5 (planting); 12,096 (check health); 48.5 (per Item picked)
Pros: For the large amount of experience that they give, the cost of the Seed is very cheap.
Cons: It is a long walk to get to Tai Bwo Wannai to plant it.

Crop: Spirit Tree
Level: 83
Seeds:
Type: Special – Spirit Tree
Payment: 1 Ground Tooth (Suqah Tooth), 1 Monkey Bar, 5 Monkey Nuts
Yield: None
Growth Time: 61 hours 20 minutes
Experience: 199.5 (planting); 19,301.8 (check health)
Pros: Gives the largest experience for any single Crop there is. Once fully grown and the Health checked, you can use it like other Spirit Trees.
Cons: The Seeds are untradeable, so you must obtain them yourself. It takes several days to grow. The payment is fairly hard to obtain – the Suqahs are found on Lunar Isle and are level 111, while the shop to buy the Monkey Bar and Nuts is found on Ape Atoll.

[Farming] Why you should be farming herbs 🙂 Guide updated 16/04/2018

[Farming] Why you should be farming herbs 🙂 Guide updated 16/04/2018

by Purple Dude Mon Mar 28, 2016 7:55 am

If you hate farming, and for the life of you can’t train it, there isn’t much I can do.
But when people ask me how to earn for a Bond, or mention that they are trying to earn money. I always recommend Farming, since you start to profit from early levels.

There are 5 main herbs I recommend, it comes down to if you prefer Money or Experience and the various prices. (They change alot)

Before I start I want to mention that I highly recommend the following:
Supercompost Ultracompost
– Magic Secateurs (From Fairy Tale Part 1)
– Kandarin Diaries (Gives +5/10/15% extra herb yield in Catherby)
– Falador diaries (Gives +10% extra xp after medium diary)
– Access to Necromancy spellbook, for the Resurrect Crops spell.
– 50% Favour in the Hosidious House of Kourend for protected patches in Kourend.
– Ardougne Hard/Elite diaries for Herb patch teleport
– Using all the Patches you can access, these are:
Kourend (you go to Zeah via Port Sarim, and when you arrive, get to the grass and run all the way south or use the Xeric’s talisman for a close by teleport , or use the Kourend House portal or the Minigame tele to Tithe farm)
Trollheim (Do My Arms big Adventure)
Ardougne (Is located in the North-East, can be accessed with Ardy cape 3/4, Skills Necklace fish guild tele or run from Ardy tele)
Canifis (Requires Priest in Peril, but Ghost Ahoy is recommended for easy and fast access)
Falador/Draynor (South of Falador, can be easily accessed with the ring from Lumbridge Diary)
Catherby (Located a little north of the bank)
Mos Le Harmless (Requires Morytania Elite diary done, can use the Harmony tele of the Necromancy spellbook)

I assume most people don’t have Mory elite done, so you got 5 patches without Trollheim and 6 patches with Trollheim
More patches = More possible profit.

Now a little Q&A:

How do I avoid that my herbs die?
– The higher your Farming is, the higher chance your herbs have with avoiding disease.
– You can also use the Lunar spell “Geomancy” to check on your herbs every 15min or so.

What is the profit?
For this here is a screenshot of my ark, that I update whenever I buy new seeds, so I know which is best profit (I buy 100 at a time)

The most important part of all these numbers is the numbers in the thick square, because that is how much you profit per seed that is fully grown to a herb. For this screenshot I have set the average herb yield to 8. Which I have noticed is the average for the Farm people within the 40-85 lvls.
So for a lot of people toadflax is a really good option, since seeds are very cheap, so if they do happen to die, you basically lose next to nothing
In the high lvls, an average of 10 is the common one, so this is how I personally pick seeds:

If it isn’t obvious, green marks the good options , red sucks and orange is okay.
Now normally torstol is a special case, it basically stays on 8-9 average even at 99.. that is why its Orange.. since I can’t pull off a 10 average with torstols enough times for it to count

What do you use?
– I have Kandarin Elite diary done, which means Catherby got +15% extra herb yield.
– I use 7 patches.
– I got the Farming Skillcape, which gives the perk of +5% extra yield.
– I got magic secateurs, which gives +10% extra yield.
– I use ultracompost
– I got a high Magic level, which means I can spellbook swap to the Necromancy Spellbook, which got the resurrect crops spell, it cost like 8k to use, but with a high magic level it got 75% chance of restoring a dead herb. If you don’t use Lunar Spells for farming, you can be permanently on the Necromancy Spellbook if you plan on Farming a lot and got the level required for “Resurrect crops”.
This is how I look before a typical farm run:

My pouch contains lava runes, nature runes and astral runes.
So I got spells for: Fertile soil for ultracompost, spellbook swap for trollheim tele (used redirection scrolls before 96magic), teleports for ardy and catherby. Then the ectophial for Canifis, the Xeric tally for Kourend and the ring for Falador.
My order of patches:
I always start with the one I got the longest run to get to: Trollheim
Then I go to Kourend
Then I go to Mos Le Harmless
Then I go to Duel Arena to pick the cactus spines
Then I take Ardy
Then Canifis
Then Falador
And lastly Catherby

That was all the info, now for the actual Experiments we all love:

Your first goal is to get 32 Farming, this is not a guide for Farm levelling, but I recommend Quests.
At 32 Farming, you can farm Ranarr.

Experiment:
I bought 300 ranarr when they peaked, and kept all herbs until I sold them, after 11 days of Farming:

This means I average at 7.9 herbs per seed, which is with the prices they were at: 35,456 gp profit per patch, that is very good profit when a seed was 41k.

Snapdragon :
At 62 Farming you can choose to farm Snapdragons. They are currently more profit than ranarr, and 3 times the Experience compared to Ranarr.
So if you want Experience and better profit, do Snapdragons.

Experiment:
I got kinda unlucky in my experiment, I bought the seeds at a peak, and then the herbs crashed during the experiment.. so I earned less than expected, but that can happen, so I will still use the experiment, you don’t always get perfect prices with Farming.

I did not sell them, I made them into Super Restores for Herb xp, but that was the price in trade window.
I averaged at 8.1 herbs though.That means I got a profit of 31,950gp per seed. Less than ranarr, but still very good.

Tips and Tricks:
When you farm as much as me, you sometimes pick some stuff up
– Preparing a double farm run inventory before you log off and take the first run before you logout, secures that you do 2 runs/day. Since you will have everything ready when you login next time, I usually log out at Trollheim, ready for next days herb run

– If you do Safe herbs option, plant the high risk herbs in the safe patches at Trollheim and Kourend after 50% Hosidious favour.

– Add picking cactus spines to your herb runs, by equipping a Ring of Dueling, plant a cactus at Duel Arena and harvest the 3 spines each herb run. Each spine is 5000gp, which means each herb run is an extra 15k profit!

If you got any questions or feel like I am missing something or didn’t explain something very well, feel free to tell me and I will fix it asap

Last edited by Kaninka on Mon Apr 16, 2018 9:44 am; edited 12 times in total

Purple Dude

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Join date : 2015-08-01

Money making guide/Farming ranarr weed

Farming grimy ranarr weed can be a very profitable way to spend a few minutes at a time. Magic secateurs help increase profits slightly due to the 10% boost to crop yield. Generally, good harvests yield 6-15 herbs, but the norm is six to ten herbs per patch, so players can expect an average of 8.8 herbs each patch.

Players should have five ranarr seeds, some runes, and a means of teleportation. Then, players can start their herb run at any herb patch withdrawing any additional supplies needed from the tool leprechaun. If players have access to the Lunar Spellbook from Lunar Diplomacy, Fertile Soil (83 Magic) can be used in lieu of Ultracompost, but it will make the profit per patch −537 , thus −2,685 total. Also, Spellbook Swap can be used to access the Standard Spellbook and Trollheim Teleport, but it requires 96 Magic and Dream Mentor.

After planting, a player can move onto the next patch in any order. An example of a herb run is provided below.

  • Use the Camelot Teleport and run east to the Catherby herb patch, or use the Catherby Teleport and run north to the patch.
  • Cast Ardougne Teleport and run north-east, or use the Ardougne cloak teleport to get to the patch instantly.
  • Empty the Ectophial to Port Phasmatys and run west of the undead farm to the patch.
  • Cast Trollheim Teleport and use the Agility shortcuts to the west continuing downhill and through an area filled with aggressivetrolls and into Troll Stronghold. Run south through the stronghold and to a door in the south-west, and then go north to a ladder. Climb it to get to the patch.
  • Use the cabbage port option on the Explorer’s ring to teleport to the patch south of Falador.
  • Use the Tithe Farm minigame teleport to teleport to the Great Kourend patch.

Due to constantly changing prices on the Grand Exchange, some information in this article may or may not be current.
It is strongly recommended to check the live prices on the Grand Exchange before making large investments in any method.

All prices on this page are cached, meaning it is possible that they appear out of date.
To force a new cache of this page, click this link.
If a money making method is out of date, you can edit it or leave a message on the talk page.